Bloom GardenDocsPlay

$BLOOM economy

$BLOOM is the garden's currency. New players start with 100 $BLOOM. No new $BLOOM is ever created by the game, and most spending destroys it, so supply only goes down.

Where $BLOOM goes#

When youWhat happens to the $BLOOM
Buy seeds50% burned, 50% to the treasury
Buy a sprinkler100% burned
Buy a pet100% burned
Sell a cropPaid out at its value x its mutation multiplier

Full detail, with a calculator, in Burns and Money flow.

Seed cost vs sale price#

CropSeedCommon saleCommon resultWet result
Carrot5040-10+30
Potato5045-5+40
Tomato7565-10+55
Strawberry200170-30+140
Watermelon350310-40+270
Pumpkin500450-50+400
Dragon Fruit1,000850-150+700
Star Fruit1,5001,300-200+1,100
Ghost Pepper2,5002,200-300+1,900
Cherry Blossom300200-100+100
Sunflower300220-80+140
Mystic Mushroom600500-100+400
Frost Lily40090-310+-220

Commons lose a little on purpose. It keeps pure volume farming, and bots, from draining the game. Mutations, sprinklers and pets are what move a garden ahead.

Earning#

Players earn from other players and from weekly leaderboards, not from printing new tokens. The treasury funds development, servers and leaderboard prize top-ups. See How players earn.

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